User can now post questions for the site FAQ.Įlite Trooper: Awarded when user posts many questions, makes good suggestions, and finds serious bugs. User can now make suggestions for things in the next version, and the user can begin to create missiles.Īdvanced Marine: Awarded when user makes enough legitimate suggestions for next versions, and user can also find bugs to gain major exp. Marine: Awarded when user is participant enough in finding bugs for released versions. Also being friendly can earn exp points since there are not always bugs. User is only able to gain experience by E-Mailing EliteSpy on bugs from patches. Rank is given to a new user who has E-Mailed EliteSpy their username in order to become a member. More details can be found about admins by E-Mailing EliteSpy. To be an admin, you have to first be in the General rank. Admin rank cannot be gained like a normal rank. Ranks show your position as a member in the SW-Mod Site. Note that only one username can be created with the same E-Mail.
Your E-Mail will be remembered so only requests for that E-Mail adress will go to your account. So, you are interested in becoming a member of Emperor's Elite troops? The process is simple! E-Mail Elitespy with a user name that hasnt been taken already. To download, go to Released Versions under the Main Menu.
EMPEROR BATTLE FOR DUNE MODS PATCH
To see the enhancements, view the readme.txt file included with the download or go to the Patch Info page. These are the Sonic Tank, Deviator, and Devastator. There are also new buildings and units but the major enhancements are the SuperWeapons which are basically super upgraded units. They collect spice at the same speed but they unload the spice slightly faster. They heal very fast, have a lot of life, and move faster. One and only developer of the Command & Conquer Dune "C&C D" mod.The Emperor: Battle for Dune Mod, SW-Mod enhances the game for some extra fun. Kinda nice to see the equivalent to Nod's Fist and GDI's Mobile War Factory again. (though you have to admit: Mobile Factories were only seen in Firestorm and never again. And don't get me started on that C&C4 abomination. So, I'd say that Dune is a VERY important franchise, which never got the attention it deserves.Īnd you're right: E:BfD is indeed like WW's C&C, with things looking a lovely 3D that reminds you of 2D, hence why I like it the most, more than RA2, even though I've been playing RA2 for 10+ years! Add some ideas into the mix, and you have the first proper RTS prototype in the form of Dune II: Building of a Dynasty, which inspired Blizzard to work on their own version, WarCraft: Humans and Orcs.ĭune 2 was released in 1992, and the first C&C, a real RTS was released in 1995.
EMPEROR BATTLE FOR DUNE MODS LICENSE
And at the same time, Virgin had a license for making Dune games. According to Louis Castle, Dune by Frank Herbert was Brett Sperry's favorite book. "Don't beg for things Do it yourself or you'll never get anything."īut lol who cares about the dune franchise.Īhem. As Mig suggested, 3DRipper may or may not be easier. TL DR It's possible, but there's no perfect way to go at it without some considerable coding experience to convert it in its entirety. It's only a matter of delving further into the file to find the texture coordinates as it's sort of a XAML file and must be mapped somewhere. I don't have any Dune game, so no files to work off of, but looking at it, it's certainly feasible to convert to obj and work from there. Someone from a Dune editing forum wrote up a rough part of a program in python last year and someone in that forum may be able to help you with it. It seems like this a similar case where the header contains an array per model and each model is separated between the file itself. Attach signature (signatures can be changed in profile)įor some background I've worked with strange 3D container formats like this before by EA like.